Posts Tagged ‘epic’

I participated something last night that made me wonder if perhaps making content accessible to the masses can have an adverse side effect of making that content far too easy. Don’t get me wrong, I’m not one of those who hails back to the “harder” old days that let only an elite few actually see all of a raids bosses. I really like that there are normal modes to bosses that don’t require dozens of attempts to kill. I love the relative ease of blowing through a MoP heroic dungeon without much worry that I might be wiping to this boss for the next 45 minutes. I even enjoy the concept of the Looking for Raid feature. Particularly on nights where we’re short guildies online to do a normal raid or just so I can take an alt through the content without having to make a second raid / join a second raiding guild. So, keep in mind that I think it’s okay that the LFR bosses and trash pulls can be a low stress, easy-going, fun way to get some sub-par raiding gear. But after doing the first 3 bosses of Mogu’shan Vaults, perhaps we should consider that content that has been made so accessible that there’s no challenge left might not be worthwhile content after all. There may be some spoilers to raid content after the break, so be warned!

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On the Island of Tol Barad, I’m repeatedly given a quest to rescue a prisoner from Farson Hold and escort it to safety. This druid is clearly the dumbest NPC to ever exist. It’s really no surprise that he keeps getting caught. Every couple of days I’m again asked by the area commander to go rescue him and how does he repay me – by being the most clueless druid ever to live. This bear druid (whose health doesn’t increase in bear form) was clearly carried by a more skill raid group to get all of his gear. He has roughly 190k health at level 85, non elite. This means he is decked out in (very ugly) high-end raiding gear with stamina trinkets, enchants, and gems. Seeing someone so geared, I want to think “this guy must be ‘pro'” and “clearly him getting caught was a fluke”. If I thought that though, I’d be horribly wrong. After bringing him out of the dungeon, the Farson Hold Prisoner pauses in front of the exit, the path to freedom clearly visible, then heads back inside the keep, going not one but two obviously wrong directions. Sometimes, it seems like he really has the fire in him to escape. He runs straight outside (missing his normal RP points) and then does one of two things: He comes back! OR He gets on a horse and leaves, failing to mention to the commander I helped him out. I save him and most of the time he slights me the opportunity to get some brownie points with Hellscream’s troops. Honestly, I think drugs are involved. Someone needs to give this guy an intervention and maybe he’d stop getting caught so often.

Rewards

You will receive: 25 94

Gains

Upon completion of this quest you will gain:

Check out my Faction Guide to see the epic loot you can pick up for these factions.