Posts Tagged ‘alts’

Patch 5.1 brought forth a fantastic (or so I may have seemed at first) new feature – gear upgrades with points. This feature allowed a player to take their piece of gear (as long as it met item level requirements) and upgrade it up to 8 item levels with justice points for blues or valor points for epic pieces. This gave players the ability to continue to use their valor points long after they had already purchased or surpassed the valor gear available. In this way, players could keep gaining more power for their characters even if they have incredibly bad luck with drops. Heck, I’ve been able to upgrade my Raid Finder Sha Touched weapon to be nearly the item level of getting a normal drop and above the Mogu’Shan Vaults two-hander that I’ve had no luck on. So why, when I heard that patch 5.2 would remove the valor upgrade vendor, was I happy to hear about it? And why on earth would I hope they stay gone? (more…)

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I’ve read a lot of posts since Mists of Pandaria was released that Blizzard killed players ability to have max level alts (multiple characters) and have to wonder what merit there is to those arguments. As a player who had leveled one of every class to max level I can safely say that I feel a similar burden of almost any altoholic. My goal is always to have my characters raid ready (at least entry-level raids) and took all of my 10 characters into raid finder at least once. So here we find ourselves in Pandaria, a land with endless adventure (or work as some call it) and an additional class. Blizzard removed the cap on daily quests and made reputation gains important, added pet battles, added challenge mode dungeons, put 3 raids in the first tier, added scenarios, added a farm (ridiculously addictive somehow) on top of what we already had. With so much to do, is there any time for alts? The answer that I’ve found: Maybe. (more…)

I love alts. My characters other than my main have for a long time been a driving force in keeping my interest in WoW. I keep a stable of max level alts to gear up or for crafting. I often won’t feel like running more than one heroic  dungeon on the same character per day, but a heroic on a resto shaman doesn’t feel like the same heroic on a ret paladin. One of the great things about WoW is the sheer variety of stuff to do.

Some days I feel like accomplishing, or working towards, an “end” character goal. This might be something like farming heroics in hopes for best-in-slot pre-raid drops or gear from points to rep farming for epics or actual raiding. This is gearing up my toon with equipment that should last it a while and help my end goal of a character – being raid worthy. Other days I just want to accomplish something. There’s really no guarantee to pick up a specific drop from a dungeon and sometimes you’re just too many randoms or quest away from having enough points or rep to buy something nice. On these days, I might take up one of my leveling toons. Especially at lower levels, but even closing on level cap, it’s only a matter of time to get a few levels. With each level comes new talents or spells and can feel like a little accomplishment for the day. This is especially great after a run of bad luck on a max level toon.

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